Are you interested in revolutionizing virtual communication? Do you want to work with a cross-discipline team — made up of video game vets (ex CD Projekt Red), web stack vets, designers, 3D artists, and event producers — to help solve sophisticated technical challenges? The need for meaningful virtual communication in…
Hi, I have a several questions which I couldnt find in the net. 1) If I want to create a mob that always bring its throwable weapon, how do I organize to export in game in engine (my case is in unity). Is it like 2 seperate models, but animated in Maya? Then, how to reposition it to the mob's hand until the bomb fall to…
I think bosses in games are more of a showpiece, something to add variety and fun to a simple formula. I think it would be interesting if more games took some pointers from how movies handle bosses or main bad characters, in movies they introduce you to the boss character through scenes which show his/her personality. Eg…
Hi, I'm looking to collaborate with a 3d environment / character artist on a turn based rpg game. The game is a sci-fi game that features 3D grid based combat and multi-character party adventuring. I'm am a very experienced developer and I've been coding the game for well over a year now. I'm nearing completion of the…
OK people ! I really think we shouldn't do the dual axe dude :D Except from learning how to texture leather there is nothin else to gain from it, also it wouldn't serve well as a portfolio piece well ( I think) He is simply too generic. Our hunter girl was really interesting. I think we should do an realistic male…
The party is not over yet. I will participate building the character Shyvana. I hope to be efficient in the workflow to finish the character before the deadline.
Looking for?: I am looking for a 3d character modeler create our animated character and creature models from concept and deliver game ready models to include materials, textures, and animations. Animation is not an essential skill, but preferred. You should be experienced and comfortable working in a quasi-medieval fantasy…
Portfolio: https://polybutts.com/ Recently passing my second year of working full-time as an artist in the games industry I realized I've never done a portfolio review thought now was the time as things are starting to get crowded in there. My goal is to work mainly in character art but I have so far always worked in…
Finally finished! Check it out here: https://www.artstation.com/artwork/nQPDR9 Hello Polycount! I spend so much time lurking here it's about time I actually do some work! I sketched up a character a few weeks ago and actually really liked her so I want to now take this character and turn her into a 3D model. I'm still new…
Hi, I am still learning a lot about character modeling for games but I am still unsure about many factors in this. If anyone could help me somewhat with the following questions or point me in the right direction, it would really be appreciated. The first problem involves how you break up your character. Is it better to…