Hello Everybody! To explain the title (that hopefully has drawn your attention) - I thought the quote of Lyle Lanley sums up my current situation pretty well - “You know, a Programmer with a 3D Suite is a little like the mule with a spinning wheel. No one knows how he got it, and danged if he knows how to use it!” Well, at…
Hi all, my name is Steven Zhu, I am a graduate student at SCAD, This is my first post in Polycount. so today i want to share my personal work "Escape" with you. https://vimeo.com/395372797 This is the link to the cinematic video. As a big fan of “Prometheus” and “Alien” series, I have always wanted to make a project that…
Thanks u guys for all your kind comments :) That is really motivating to see that you liked it. I would love to put this for download, but I think that it would be unfair towards students who paid to attend the class… So I think I need to preserve some restrictions on the scene content access. Even tho it is my scene it…
Wooo, wait just a minute here! vermilion, I'll get to you in a minute. Cybroxide, [ QUOTE ] I think rick was pointing out my thread to show the scope of what you should be doing when you start building a city. [/ QUOTE ]You're right but his mistake was speaking to a noob about modular building and then directing me to a…
I'm still trying to figure out what I need to do to get my internship up there. Here's a document I found online about the process: WORK PERMIT AND HRSDC CONFIRMATION REQUIRED: Work (remunerated or not) in situations that do not fulfil the conditions above. Any activity which might be considered competitive within…
I'm not sure which engine really. despite going to college for Game Art, i have very little knowledge outside of maya or photoshop. I'd like to be able to throw it in the source engine or UT3. Which engine do you use at your college? (I use UT2004 right now at mine.. Art Institute of Fort Lauderdale. We're in the process…
I was asked this by a potential student after a talk I did recently and I wasn't really sure what answer to give - primarily because I never went to school for this stuff myself and therefore can't give a truly informed answer. It's a scary thing to answer too, because it's someone's life and money on the line... But here…
The early years: I grew up in the small mill town of Longview, Washington. I grew up with 3 other siblings on the lower end of the economic ladder for a long time. My dad was a big inspiration to me, as even though we were in a dire financial situation for years, he continued to work hard and build things up from the…
Hi everybody! I'm KKamjang and work as a 3D Modeler(3D Artist). I am writing this article to share some tips with you and discuss what I experienced while creating "Witch's Cauldron" a fantasy genre scene that I named myself, to give some fruitful lessons and helpful tips. This time I tried to give more of a casual vibe to…
Much respect for what you guys have done here. As a current student myself and indie developer, I know the work that is required behind bringing a concept into a full-fledged demo for others to experience. Everyone has already covered most of the points that needed to be addressed, but I wanted to put emphasis on the…