Hello all, I'm fairly new to the 3D modeling scene. Got started for my new-year's resolution and am self-teaching in my spare time. I've got a ton of ideas and am slowly working my way up to try and be able to model them properly. My Profile Feel free to add me, just shoot me a message so I can add a nickname and tag you.…
hey guys! i`m cooking up a missle for gyrocopter and i saw that, even though the model is loaded onto the hero, the spell itself still uses the old model. I know this requires some particle work of some sorts, but i have 0 knoledge whastoever on that chapter. could anyone point me in the right direction or tell me what i…
Hey everyone, I'm making this character for the cgtalk workshop "ZBrush - Sculpting Digital Characters with Cesar Dacol Jr" I just wanted to post on here and get some feedback on what I've done so far. Right now I'm trying to figure out the cape and finish detailing before I start texture work. Hair is temporary too The…
Hi! My name is Gabriel Fernandez, I'm from Brazil and work with 3D Models about 3 years. Portfolio online: https://www.artstation.com/artist/gabrielfernandez96 My email: yoho_o@hotmail.com Softwares that I work:- 3DsMax- Zbrush- Substance Painter- Marmoset Toolbag 2- V-Ray- Topogun- Unity 3D That's my work done in a…
Hi every1. First of all im extremely new to all the workshop related stuff..but i did had a concept in mind which i made....plz give ur feedback advice and suggestions to make it better.. So basically I need some help from u guys to make this concept to the game.. IF u think its dota worthy :P This is a concept for…
Hello everybody ! I begin a new collection of skins based on a digital painting of a shark in the real/cartoon style.* The painting was done with Photoshop. * The projection was done with 3D-Coat. * And some adjustments with Photoshop. * I use C4D for some illustrations too. Here is the a the beast: Today I've posted a…
Hello everyone, I am currently creating a new mask in leather and metal (steampunk style) that I want to publish on the workshop of the game killing Floor 2. The low poly is finished and the high poly created in Zbrush is almost finished. There will be many more details on metal parts, bolts, pipes ... through the normal…
A good friend of mine (Jason Kane) recently started up a new site dedicated to digital sculpture. It's not about games or film specifically, or Zbrush or mudbox, just cool sculpting. I thought some of the folks around here would like to check it out as there's some really cool work going on there. http://www.cgsculpt.org…
In this thread you'll be able to see my steps while creating a 80's Sci-Fi-Skin for the Ak-47! Subscribe to this topic to stay up to date ! The skin is already in the Workshop ! Vote for it if you like it :) http://steamcommunity.com/sharedfiles/filedetails/?id=678596292 Have a nice day, yours sincerely, xVcenturionVx! <3…
Hi everyone! So I'm working on an M4A4 and I would really like some feedback! I'ts finished! My inspiration is the retro sci-fi graphic style from the 80's, so nothing from a specific film or whatnot. So I wanted to put this style on an M4A4, so a flat design. Here is the progress I've made so far: Here is the workshop…