Yo I'm back, sorry for the long period i had a dry spell. I'm done with the character itself, the only thing that needs more work is the boots,robe, and gloves. So far this damn robe is getting on my f$#king nerves, need better reference. what do you all think so far?
Hey there! I'm kinda new to SD (and to this cool forum!) and I'm trying to create color variation for a simple tile texture. the logic is that I want the user to pick how many color he want to have, and add weight sliders per every color. here is an example for hard coded one with some histogram select: The issue here is…
This project is based on Jourdan Tuffan's Esbatuan Architecture. I made this in order to become more comfortable working with a trim workflow and trying to reduce the amount of hand-textured assets in a scene. I heavily relied on Silke Van Der Smissen's dissertation on material layers and highly recommend it for anyone who…
Cant seem to justify the upgrade still, even on student licenses, which is free. The info on basic things like chamfer now being broke, it just makes me cry. I'll stick with my still moderately broken 2012. It's the devil i know. Also the user base has been crying for functionality they have never received. I've seen top…
WIP: Keith Thompson's Mechanized Corpse, First off i would like to post that Keith Thompson is the wonderful artist who came up with and drew the mechanized corpse. This is a project for my zbrush & independent study class, really just want to get input and to show what i am doing. thanks, Reference: ill make them small…
I have been thinking come September am going to be in my final year, not soon after that my 3ds max license will dry up. where do i go from there, what did you do? Do I go and buy a license, or do I go and take a stab at free stuff like blender. What paths did you take to the "industry".
Havn't posted on Polycount in a long time, so forgive me if I commit any triangle related faux pas xD. I've recently started working on this Tiger I, and I wanted to spool up a thread to dump all my WIP images into. Here is where it's at currently: I'm trying to challenge myself to put as much of the detail into the…
Hey everyone, I recently started a YouTube channel called **Nexus**, where I share educational tutorials focused on Blender — and soon, After Effects as well. Here’s one of my latest tutorials: ▶️ [Modeling & Shading a Realistic Coffee Kettle in Blender]( https://youtu.be/i5WZxlrTWo8) I'm trying to improve the overall…
People complained about the smeared colors, posted photos, others said they wouldn't purchase. I wouldn't either. But that's cool that you're ok with it, good attitude to have! Looking into options today. Used to have a sticker on my old car. Just got rid of the car this week. Couldn't pry that beautiful thing off, hope…
Might be worth posting wires I notice a lot of smoothing errors around the scene. Mainly on the red brick pieces (center above window arch, horizontal line below window, roundness of the vertical columns) There also a noticeable difference in the UV scaling between the bricks of the wall and the columns. Scene itself is…