I have been thinking come September am going to be in my final year, not soon after that my 3ds max license will dry up.
where do i go from there,
what did you do?
Do I go and buy a license,
or do I go and take a stab at free stuff like blender.
What paths did you take to the "industry".
Replies
Anyway I'd say go with Blender. When you get hired into 3DS MAX based studio, you should be able to recall all your MAX muscle memory in a week.
http://blenderartists.org/forum/showthread.php?306867-BMax-Tools-or-how-I-left-3ds-Max-)
is a set of tools that Max users seem to like, and there is also a Max keymap included in default Blender installs.
(Though I personally use Blender, and agree with Direwolf. Blender even has max/maya setups you can use so its a little more familiar)
Thank you for the source, I'll give blender a try and see how I go, BMax tools looks interesting, am going to get familiar with the basic layout before I try the BMax tools
Once again Thank you.
I still have my Maya 2014 whith two years to go and once it'll expire, I'll go with 2016, wait another 3 year..move on to another 3 year student license package.
and even if for some reason it says no your 3 years are up use a different email address. it asks for school website not email.