I decided to recreate Link in a semi-realistic style similar to Final Fantasy took me around 2 months of work Overall, I'm pretty happy with the result You can see him animated on my Artstation: https://www.artstation.com/artwork/L4Rda0
The teams at Deck nine were planning to do a group art blast for the release of Life is Strange double exposure. Unfortunately this is no longer happening so this will be my solo art blast haha. it.s been a while polycount :-) Cheers to the lovely talented character team at D9 who continue to support all of my character…
how can I change the watermark? In the "C:\Program Files\Marmoset\Toolbag 5\data\gui\viewport" I found this file watermark.mpic but I don't know what format is this. at least I cannot overwrite it from photoshop (PS doesn't know this format by default). any thoughts how I can change it? thanks!
For one of my class assignments, I had to model and texture an antique Schoenner "Dribbler" live steam engine locomotive (ref 1) (ref 2). Any thoughts on what I did well, what I can do to improve, etc? This asset was modeled in Autodesk Maya, and textured and rendered in Substance 3D Painter.