Hello everyone, I've recently come across some stunning portfolios here in the Polycount forum, and it's prompted me to reach out for some collaborative help on a project I'm currently working on. A little about myself, my name is Mike Scornavacca, and I'm a rising senior in the computer science department at Princeton…
You're not recording an hour of video uncompressed to a 2 gig file, I can promise you that. You're more than likely just encoding using a lossless codec optimized for screen capture. Via wikipedia: Uncompressed cbr video at 8bit/1080p/30fps is roughly 417 gig per hour. What you're suggesting is the best way to do it…
So... Since the topic of getting laid keeps popping up and is clearly a vital piece of public information, it got me thinking and now I have some questions. Important -> "How many of us are getting laid besides doing 3d art?" Does your art get you laid, or does getting laid make you produce better art? Does the amount of…
Hi Everyone, I just found this thread through the Polygon Article and felt if i were a student again I'd appreciate it :) https://www.polygon-academy.com/10-insider-tips-for-artists-applying-to-game-studios/ I graduated last year September 2017 (from Hertfordshire University in England) but I started my first game industry…
Been struggling with this for a couple days now. I tried hand painting the fur to no avail and ended up going photo-sourced. The transparent planes I put in to simulate small tufts of hair sticking out from the body as well as the transparent covering over the eyes ended up causing unending technical problems( probably due…
There is a new version of GoZ. It now supports Modo 501, PhotoShop CS4+, and fixes a few issues people had in various other apps. http://www.zbrushcentral.com/showthread.php?t=125810 "As part of our commitment to expanding the capabilities of GoZ, Pixologic is pleased to announce the release of our first GoZ update! This…
Hi everybody! I wanted to learn more about painting and 3dCoat, so I am working on a low poly model of Rita Repulsa from the 2017 Power Rangers movie. If you haven't seen her, here it is some images i could find: The model ended up with less than 3k. Model was made on 3ds Max and the uvs and painting on 3dCoat. I separated…
Hi, I'm planning to go back to school to get me degree in Game Design (Focus: Art). To get a seat for it, I have to apply first by creating something related to a specific topic. This years topic is "Boundaries [location] [time]" I can chosse my own location and time for it and also what I want to do (Art, levels, tabletop…
Greetings This my first time posting anything in the 3d art category here, I would love to get some feedback to help me improve. I had originally started this as a project for the 2017 HUM3d car render challenge, it was my first time trying any sort of vehicle modeling and the result was amateur at best but I learned a…
Don't get me wrong. Sometimes I am lost in pushing polygons, in a good way. But back then the only modeling method I knew was lattice modeling. And of course there was no dedicated source of modeling instructions. As for now, modeling is fun as long as they are boxy models with few smooth edges. I mean I am still…