Long time lurker, first time poster. (lurked for like 5 years, seriously). Anyway, I made this bust in Mudbox. I'm still getting used to the program but this is my 2nd real sit-down attempt at making a realistic face. I tend to play with 3D Max/PSP/Unrealed etc so I'm kind of winging it most of the time. Any suggestions?…
The past week has been pretty slow, mostly watching tutorials and planning / discussing ideas. I was really inspired by this concept by Chris Doretz of what looks like a plastic quarantine tunnel running through a damaged hospital area. It looked like it would introduce some really cool opportunities for lighting and also…
I’ve been working on a shader for a real-time rendering project, but I’m struggling with performance optimization. The shader looks great, but it causes a noticeable drop in FPS, especially on lower-end GPUs. I’m mainly using HLSL and working within Unreal Engine. Are there any best practices for reducing shader complexity…
Hello! I am brand new to the forum, so I wanted to say hi. Been working on a head in zbrush. This is the first head I've ever done completely in the program. Normally I use 3ds Max. I don't do figures very often, so I feel like she turned out okay. She's not done. I still need to do a lot to her. But, I wanted to say hello…
Ok, here's the deal. I need hosting for the head model resource (and only the head model resource). Right now the site sits at 20mb so I'll need at least that (Every fullsize image is approx 350kb with every thumbnail approx 2kb) with ASP. I know its kind of cheeky but where its at now I CANNOT update. I have written the…
I can't really see why he is making a big deal about this. From looking at the trailer Grindhouse was a rip off of all Tarentino's other movies like say the remakes of the Mariachi idea, and his other vampire flicks. Zombies have been done and so have crazy people killing others. There is a department that deals with…
I've been working on making a Hell's Angel project about a 3 weeks now. I'm only able to work about 3 hours a night on it so progress is quite slow. I'm planning to make a Harley afterwards but till then i just want to get this all done. These were the original sketches, not much but i didn't want to spend too much time…
Does look good so far. I tend to like more conservative lowpoly meshes, but it’s really not a big deal. You’re demonstrating a good understanding of modeling already. But I would not model the grips, that’s small enough a detail that normal mapping makes more sense. Also a lot of the detail on the back could be flat and…
Male heads are easy because they can be ugly as hell and still accepted as "right" :) Best advice at the moment is show the reference you're going from. That will make her easier to crit. Best off the cuff crits are: Jaw is to large/long. If you move the chin, jawline and lips up about the space of her eye socket she'll…
For the first time ever a creeper scared the hell out of me. I was mining when I made an opening into a hidden cave. Nothing special in it but I wanted to know where I was in relation to the surface so I built some stairs and made a hole to the outside. I popped my head out and a creeper came from nowhere but I only…