I usually sculpt and paint textures in parallel, I adjust both continuously while working. I always have the same UV's and just want to update the model in Painter, but instead everything gets screwed up because of the weird forced reprojection. Please tell me that this can be turned off? I just want to import a new model…
I just thought I'd let all you shoestring budget indie developers out there know that ShiVa 3D is currently 50% off! There seem to be a limited number of licenses available at that price though. They've even got a sweet deal for lost Torque developers. From their store: I can't say I've done anything more than install it…
http://uk.games.ign.com/articles/122/1222024p1.html Just came across this on IGN, seems like all the QA department and quite a few from the marketing and design area have been laid off at Sega America in a final round of cuts :( I don't like this sudden influx of bad news, seems like one of us has a new story about it…
@2busychild Thanks! You are right, it works with windows Ink turned off in Wacom properties. You can create an application preset for Topogun to turn it off. Does anyone know if it is possible to set the 'distance tolerance' Togun? I mean how close your cursor has to be before the vertex/Edge/Polygon turns red?
I felt like documenting my progress on polycount would be pretty ideal, so here we go! I picked Shiva because she's my favourite aeon from FFX and it seems more doable with my short break. ALL THE BEST TO MYSELF B) The aim of this is to finish a full character as best as I can. Concept art I started from a base mesh.…
I can't figure out for the life of me why people that struggle so hard to get recognition off themselves after they achieve it? You should off yourself before you get regonition and money.......well, not then either.
Project Title: Unreal Sci-Fi Game (Not yet named) Description: To start off, we’re going to create a Sci-Fi TDM and Conquest game. It’s small, it’s doable and it’s a start. After the first milestone, we can expand heavily from there while learning new things. First Test Includes: * Team Deathmatch Similar First Person…
Okay so I have searched for an hour or so to try to find the solution to this and I might just be blind. In Maya I'm wondering if there is a way that I can turn off the RMB selection but still have the context menu appear. Basically when Im working on multiple objects in a scene I don't want to constantly be selecting a…
Hello polycount, sorry for my first post to be asking for something, but i am working on a game which requires some baja off road vehicles. But i cant seem to find any good pictures of them. the style of them i want is this, but i cant find any side views of this style so what some good reference sites? when ever i try to…
Hello everyone, We're looking for 2 artists to assist us with the Github Game Off game jam. We have already made a lot of progress, but we need 2 artists to help us create the worlds environment. Our game is currently based on sci-fi elements, in a 3D world. The project hours is flexible, as we all have other commitments…