Hello ! So I wanted to add something to my portfolio and I found this concept from a talentend concept artist. Currently I'm playing around with basic shapes and blockout. At the moment, the part that is bugging me is the legs. I don't find it really convincing/anatomically correct. So if anyone have some suggestions or…
I made this in 2 days and a half. Made sort of an animation jam weekend. Modelled in Zbrush, retopo and UV's in Maya, For Pattern on the helm I used VDM brushes that I make as a practice every day here and now. Maps baked in various software mostly Substance Painter and Xnormals. Redshift as the main render.…
So I saw an image on pintrest and was inspired. This forum thread will document my progress. Critques and constructive criticism are much appreciated at every step! Unless of course it's something that's too late lol Starting from my basemesh I created the head: Finished the rest of the body: The legs are pretty long and…
If you have some good 3D models of monsters already created please send me a screen shot or a link if you are already selling it on one of the major 3D model websites. I'm looking for low poly game ready models. Custom work would also be possible and I would not need exclusive rights so you could resell the model.
If you have some good 3D models of monsters already created please send me a screen shot or a link if you are already selling it on one of the major 3D model websites. I'm looking for low poly game ready models. Custom work would also be possible and I would not need exclusive rights so you could resell the model. I am at…
The next project in school is called "Heroes and Villains" and we have to make either one of those for film. I've been playing a lot of diablo recently and decided to make a villain inspired by the sick art book I received with the collector's edition. So here is my progress over this 5 week project from conception to…
Wow, you've got an amazing portfolio. :thumbup: At first I thought the demon head and the mech suit were two completely different pieces until I saw them together. I think you could play up the demon stuff more on the rest of the armor. Looks great though!
hey I'm new here, heres my first Zbrush model amd here's the low poly base made in milkshape, it's 3500 polys, I'll probably get rid of a few polys. I'd like to put him in Doom 3, but I'll have to make all new animations so that may or may not happen. I want to make the normal map in 3ds max 7 but when I try to import the…
This is my first attempt at a character in almost 4 years and would really appreciate some feedback. I've spent about 2 months on this, the majority of which I spent relearning a lot of ZBrush and anatomy. I'm pretty happy with the overall sculpt, so right now my main focus is on improving the hair. This is my first time…
This package contains RPG style creature with four variants of texture. 4,409K Tris UV not overlapped Textures 2K textures with four variation. -Diffuse Only - Blue ( Stylized) -Diffuse Only - Gren ( Stylized) -Diffuse Only - Violet ( Stylized) -Albedo - Normal Map - Specular - Emissive ( PBR) Prefabs All color variatons…