Hello everyone, I am planning to build a web application that you might find interesting, and would be very glad to hear peoples thoughts about it. The web application would allow users to insert real time motion capture effects to their live video stream. My goal is to have people without animating skills to create video…
Hi! What does the mesh shading of the lowpoly look like? Is it the same on all parts using the same texture? Are the stacked shells oriented in the same direction? I would expect the final shading (normal map applied) to look off for each part that's reusing texture but that has mesh shading that's different than the part…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Compositors to join the team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to life…
Hey! Thanks for the quick feedback.To clarify: * I am using 16-bit depth normal maps, exported in PSD format. * Regarding the World Space Normal map: I do use it as an input for a specific diffuse plugin to improve my texturing workflow. * About the seams: I definitely understand that a color shift at the UV borders is…
Steam version is non-transferable, as it falls under the software subscription version. I am looking for something compatible with the 'Directive 2009/24/EC Article 4(2) Case C-128/11 UsedSoft vs Oracle' if interested in the legal details. EU only, I know that it does not apply to any other location, but for my usage that…
I've a problem. Lets say you want to make a planet in max. You've got a 2d map of the land as a vector, imported as a spline. How would you go about getting that spline onto a sphere, for modeling? There's got to be some way... My floundering around has gotten me nowhere.
Job Summary * Company: 7CGI Limited * Job type: Full-time, on-site * Location: Dhaka, Bangladesh * Experience: Minimum 1 to 2 years * Salary: Negotiable * Probation: 3 months * Preference: Male candidates preferred Introduction At 7CGI Limited, we work on high-end 3D Visualization and 3D Rendering projects for clients in…
Great references, looking forward to seeing where you go with this. It could have been good to post your very first steps here, to get feedback before heading down the full baking path. I feel like the overall design of the head is not working as well as it could. For example, this head looks like it is well-grounded in…
Hey there Polycount! long time no see. I want to share my latest little UE4 scene that has been on my mind since the meetup in SF. The general thoughts on my portfolio were that its nice but im missing the story elements especially with the sword in my portfolio. With this project I want to tell a story through stuff and I…
Hi guys! This might be a long story, but I'll try to keep it short. I just got a motion capture kit called Perception Neuron. It's pretty good, but now I actually need to figure out how to make it work with Source Filmmaker and its very disproportionate rigs from TF2. Perception Neuron is using its own rigs, with normal…