I bought Quixel when I found out it supports CS3. As I am still using the old junk on my end. Then I experience the communication between CS3 and quixel not working very well. To be specific, the loaded mesh wouldn't load at times or update properly. Then I read the minimum requirement again, it says The minimum system…
As the title says. Since I doing mostly handpainted stuff these days, I have not much need for it. Price is 550 USD. Since Zbrush costs $795 now, you would save whopping $245. Please note, it's a license for OSX. Not Windows. Contact me directly at mail(at)juicyvitamin.net if interested.
My actual panel is not this complicated. But setup is basically the same. Door has wires connected to the body and the required animation involves opening this door while maintaining all wire connections and door hinge points (i.e. door doesn't detach or disappear). I'm thinking of boning the wires that will be moving with…
I'm not sure what else to call this feature, but I'd love some help in getting it back. Since I started using max I've had a cut tool that would present me with a dotted line from my initial click, to where my cursor is before I click a second time and finalize the cut. I have seen behavior in some people's videos that…
http://vimeo.com/7951005 No its not real but I like how he thinks and someone needs to hire this guy to design PC's. Too bad they would all be labeled as i-mac ripoffs even though at its core its pretty much the polar opposite. Rendering it with so much reflective white plastic doesn't help the argument that its not…
So I saw Pior's cool video cap on Mudbox' litspheres here: http://www.vimeo.com/7916648 ..it's a pretty intuitive concept but I hadn't seen this type of shader in action yet, nor did I know it was part of Mudbox and Z (was still working with Mud1 until recently). My friend Charles Hollemeersch wrote a slim viewport shader…
Hey guys, Im looking to upgrade my gpu. Currently Im using gtx 460, which im not happy with. So I decided I need an upgrade. So far I narrowed it down to Either the Nvidia gtx 660ti or AMD Radeon 7970. I ve tested mudbox on a friends comp with the 660 ti 2gb, and things were running way smoother than the 460. But I hear…
I love my Dell XPS M1710 gaming notebook, so I was extremely upset when the graphics card - an nVidea GeForce Go 7950GTX - had a meltdown, especially since it's just out of warranty (isn't it always). This nVidea thread details the issue I've been having, but basically I've only been able to get vga graphics in safe mode…
Hi folks, I've started a project to create an animated mechanical dinosaur, which by the end should function in Unreal Development Kit. It's mostly an art project, however. Please take a look! Any feedback or advice you guys can give me would be awesome. This is the dino I've been recreating: CURRENT UDK SHOT (scroll down…
i cannot drag select any objects in maya viewport, i can only select from outliner in Maya 2015 with latest service pack. config - AMD FX 8350, 16GB ram, AMD HD 7970 3GB, Windows 10. Does anyone happened to have this kind of problem, please help.