i wouldn't go for a 775 system nowdays, amd phenom 2 are a bit cheaper and generally faster than any core 2 duo/quad on the market nowday's, not to mention 775 have all the nail well planted on the coffin (intel core i5 coming around september or so, called i5 because they are stripped version of the more expensive corei7…
Viktor Antonov, the visionary artist and designer whose work shaped the worlds of Half-Life 2 and Dishonored has sadly passed away. He inspired generations of creators, as the lead writer for Valve and the mastermind behind the hauntingly beautiful dystopia of City 17, Antonov’s influence on gaming, art, and culture is…
Was thinking of getting one of these alienware aurora for my home office. It's Running Windows 7, do you guys think that Max 9, and Zbrush will run on it? or will have to upgraydd to Max 2010 and the 3.5 update for zbrush? FYI I don't want to upgraydd. Here are the specs: Intel Core i7 920 (2.66GHz, 8MB Cache)…
Hello all, my names ben, im 38 and took a big break from art for many years because of non art related work and various other things, starting to get back into the swing of things these days though. Also im mostly self taught, dropped out of the art courses that i signed up for many moons ago and didnt learn that much…
I was reading a couple of things to get better idea about these two workflows. So.. the point is, when you told me poopipe about colour texture for specular reflectance you were meaning to use a value color between 150 - 255 to be considered Metallic with Specular, right? When you told me that i was lost because for me it…
Hello everyone, Today I want to introduce you a new feature of my Importer Hub for CRYENGINE tool along with the 0.5 update which allow you to make a complete seamless workflow between the new Quixel Suite DDO and the CRYENGINE mainly useful for preview you work directly in the engine. First, keep in mind that this feature…
Okay I have edited the title but from what I hear it looks like its going to happen. Maya is $225 USD per month, I just hope indie and education "seat based software model" is free/cheep as Maya is £300 per year UK / $305.00 US. That even seems off £300 UK converted to US should be $365.82?
So this 3D engine I'm using(and I can't change the tech sadly) seems to use lightmaps(just simple 2D dds textures which are mapped to the second UV channel in geometry) in quite a particular way for large chunks of terrain. It seems to read the alpha channel from the lightmap and use it as a multiplier to the lighting…