So I have dabbled with Zbrush a few time over the years, but finally decided to make the jump from Mudbox to Zbrush. Got a bunch of stuff to learn yet. Anyway so at the moment I am trying to customize Zbrush to my personal preference. I have done changes to the UI so they make more sense to my Maya/Mudbox experience. Now…
Hey there! For this, I'll be using this nice crocodile rig. I liked the appeal of the character and because the rig looks to be working fine, maybe I would only add it an open mouth, but other than that, for this contest, I think it will be really good. You can find it here:…
So I'm coming from Blender which I've used since like idk 13, 14 years old somewhere around there. So I might be a wee bit biased towards Blender. Anyways since I want a job in this industry I need to learn the industry standard software, thus why I'm trying to learn Maya and will probably try learning 3ds max afterwards.…
Anyone knows how to call a function with a button inside a class? at the moment i have that code: #button calling functionsimport maya.cmds as cmdsimport maya.mel as melfrom functools import partial class B: text_entered="a" def __init__(self): self.create_window() def printText(self): print(self.text_entered) return def…
I'm fairly new to MEL so please bare with me. I'm trying to create a script that will create a polyCube with a spotLight after pressing a button, but each time you press the button in the menu it would create another copy of the two, but right beside it and not on top of the original. Basically creating a loop of the cube…
Hi guys, XFormer 2.0 has been released. Below is a short description of what it does. XFormer is a tool that will allow you recover the transformation of an object. Some scenarios where you might want to restore an object transformation could be: * After a model transformation matrix was reset (Reset XForm). * If you have…
I have a video that visualizes the problem. If you notice, the right foot joint is jittering all over the place when I move it on the Z axis. That is not suppose to happen. Is there a reason why it is doing this? And is it possible to fix it after completing the rig? http://youtu.be/sOQT1pF5jxQ Edit: I don't know why this…
I understand why this doesn't work - the green box doesn't directly inherit the transforms of the path so it doesn't translate the transforms to the child object (axis stays at origin through the whole path movement), but want to know if there's another way of getting it to work! :) This is the basics of how the scene is…
Hello Everyone and welcome to the Infinitesimals - Indie game art log. I'm making an Indie game and this thread will be the dumping ground for the work in progress artwork for the game. It's in the 3d Section because the final result will be fully 3d, however I will include some 2d concept art because it will of course…
Hi! I just finish what i think could be an useful script for Maya. It creates a cylinder with quads in their caps, you decide the axis sides(have to be even numbers to make the quads) and press enter. You can download from: https://gum.co/gezar And there's a video demonstration: https://www.youtube.com/watch?v=5_WDoYl7pSs…