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Need some help with bone jitter on a IK leg (3dsMax)

polycounter lvl 3
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Pself polycounter lvl 3
I have a video that visualizes the problem. If you notice, the right foot joint is jittering all over the place when I move it on the Z axis. That is not suppose to happen.

Is there a reason why it is doing this? And is it possible to fix it after completing the rig?

http://youtu.be/sOQT1pF5jxQ

Edit: I don't know why this fixed it. But I clicked on the "Set as pref Angles" and that fixed the problem.
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