Yeah i saw it (good idea the wirexx comments thing), the only reason i wouldn't manage and all that other stuff which i think i might be able to do but i do no do "socials", discord and the like cause I'd have to trust, I'd just write up doc's/pdf's/jpg's and let people manage themselves. Do not feel like people like being…
Hi, I am learnning 3D modeling. I've been working on a car lately, and I'm basically done with the modeling , and starting to unwrapping UVs. I was originally going to put part of the car frame and the wheels on one UV map, but my teacher recommended that it would be better for me to put the wheels on a separate UV map. It…
As a host/judge, if you do start the 3d portion early and we know about it, you will be disqualified. If you decide to start the 2d concept, make a 2d entry as that is the only valid way to actually start a concept you plan on using for the 3d portion. The caveat being anyone can use your concept if they want to. If this…
thanks for the comments guys! really helpful :D just working on my final year project write up now.. really not fun :| @ParoXum yeah im going to get to work on the lighting as soon as, im going to start from scratch like you suggested :P @wirrexx thanks man need a good pick me up on this project haha, and yeah they need to…
Brandon, haha caught in the rain wasn't quite the look I was intending. Thanks for taking the time. Addressed the folds for the better I think. There's always a tendency to overdo them but you're right, with such a tuxedo they'd be sharper and more subtle. Balancing act between them not looking like simple tubes and…
sweet! so do you just do a smart unwrap for everything and then just start painting ontop? also i found it a bit difficult to see exactly where i'm painting when the scene has no lights and you get that vertex lit style. i was debating going into photoshop and making the uv's a separate layer so i can see where the breaks…
most important critique i could think of, is you need to get better at faces. most of them has the same disproprtionate almost cartoony sizes to eyes, nose and mouth. i recommend focusing on that, both in 2d and sculpting, for a while and do a bunch of studies. your props, for example the weapons to jinx has a much higher…
As for me, if it reads from a distance the way it is suppose to be seen and understood then that is when I know it is time to move on. It is common sense that you know you are spending hours on something so tiny and yet unseen from a players/ viewers point of view. You know deep inside that you are wasting time... And I am…
Thanks for the comments guys! Bokaja: Hmm I partly agree with you. I starded out with something crazier han I ended up with. But I didnt really liked the green cloth and I like the way the skin colour is very saturated in contrast to the grey cloth. But still the antlers have almost the same colour. not good. maybe it can…
Yeah mate I understand the concept of context-sensitive since I discovered @perna Smart Create script a few years ago, I was not doubting your claim to only use one key just expressing my astonishment that you could devise a logic that would allow you to just use one key in every possible modeling scenario. My own…