Hey guys im Sorta new to polycount and i thought i might share my first character model Since i am new to character modeling i as wondering if you guys could give me a hand ^_^ i am quite happy with the basic shape, but i could use some advice with overall detail, so any video or word tutorials would be great
Hi everyone. I'm looking to get feedback and critique on a project that i've been working on to help me to improve it. I made the anim set in Maya using a character created with mixamo and fuse then set it up as a playable character in UE4. I tried to base the run on Super Mario Bros. NES anims so it looks a bit odd.…
Hi Polycount! I am currently in the process of revamping my portfolio with some character designs. These were started as part of the Robotpencil mentorship, and I am planning to develop six characters in total by the end of May. Any and all feedback is extremely welcome! These are based off a Slavic/Russian fantasy world I…
I started this a couple of days ago and have been working on it off and on. Before I go any further I'd love to get some critiques. I used Maya to animate it and Jason Baskin's Blake character. You can view it here: Character Animation + Sound Clip WIP V.1
Hi, everyone, This is my first game character - Archer. I did the sculpting in Zbrush and finished it in 3ds Max. And it was rendered in marmoset. If anyone could give me some feedback or suggestions on the character maps or anything will be awesome. Attachment not found. Attachment not found. Attachment not found.…
Hi guys, An example I have is a skirt on a character and when the character walks, the skirt moves with the geometry. Is this process done with garment maker and the cloth modifier? Are there any decent tutorials around? I'm registered with Digital Tutors this month and can't find anything on there for this. If there are…
Hey, I dont know if anyone on here does custom characters for commission but i'm looking for 3 character models rigged or just made in T-pose and I can rig them. They are Hao Asakura and his spirit flame. If your interested just DM me with your work and estimate.
You should look into learning some anatomy drawing if you want to model characters. Your proportions are off. The shoulders and the hips are too wide. Also, check out this tutorial on creating characters in 3D : http://cg.tutsplus.com/tutorials/blender/character-modeling-in-blender-basix/
Hi, I'm a Character & Creature Artist looking for work. I specialize in character and creatures, but I'm also available for prop work as well. I am available to start working as soon as possible. Portfolio https://rogerp.artstation.com/
Hey guys, I'm one of the character artists at Party Llama Games, and here is just a showcase of my first fully hand-painted character, so I would really love some feedback and critique. Cheers!