THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
I know this is common and I believe there are a lot artists out there that are currently in this situation. I’m new at this and I was wondering if you guys can share some advice on how to manage and organize yourself so you can handle a double professional life without burning out (ok just enough to be able to do it again…
Hello All ! How's things going? It's being a while since I've post my last personal project, I've been busy with my work as a freelance and most of my free time I spend doing some quick studies to help me improve, but nothing that seems worth to show. So I think it's time to start a new personal project. When I was looking…
I'm working on a project along the lines of the Sherlock Holmes series and Hyper Light Drifter combined into some strange, sexy mess of a project. Currently I'm talking with a programmer about joining, but I'm essentially doing everything myself at this point. I'm currently writing out a design bible for it, so it's still…
Hello everyone. I'm having an issue with my normal maps. This isn't the first time I have had it either. As illustrated below my meshes are projecting onto one another. I have no idea why. I followed EarthQuake's "You're making me Hard" thread. All 90 degree angles have cuts and I am also using the script from this thread…
YAGER seeks the
talents of a passionate Content Producer for its AAA F2P project Dreadnought (www.playdreadnought.com). As part of the
production team you will be working with the Producers and the development
teams to deliver high quality features and content on time and budget. So if you are
excited about working in a…
[FONT="]Main Tasks and Responsibilities[/FONT][FONT="] [/FONT] [FONT="]The producer will be responsible for the development (budget, deadlines, content) of mobile and console games. The successful candidate will manage a team of designers, programmers and 2D/3D artists. The position is based in Toronto.[/FONT]…
Hey everyone! I am making an indie game. Check out the info below :) Gaemoria About the team: Isaiah (me)- I'm the artist, designer, and the one that got the three of us interested. I've been playing video games and making art all my life and thought AAA game development was the right path. I have learned I love indie…
Because I use both Maya and 3ds Max (that has some really crap default icons) and I love Maya shelves, I decided to create several new 3ds Max icons sets to be able to have some decent icons in 3ds Max as well. To do this I used both some original Maya 2016 factory icons as well as some of Nightshade v2.0 icons (Martin…