Hello folks. This is my first post in this forum and i'll be glad if ya'll take a moment to criticize my new automobile render in Vray. I'll be glad to know what i could've done better and ways to improve this kind of work . Thank you in advance.
hey guys, i'm planning on applying for an internship at a local arch viz studio, they've invited me to come check the place out and have a chat. ive been practicing my vray stuff tell me what you think/whats wrong with this shot: i know my soft surface stuff sucks like the sofa and curtains and theres the black edges on…
Hey guys, I left my job in advertising (3D Generalist/Designer) and am looking to try to get into games. I have had a number of interviews and am now trying to apply the feedback I have gotten to go back and apply again. What I really feel I need is some work experience to see how people work in the industry. I have never…
This is my first attempt at working with Allegorithmic's Substance Designer and Substance Painter. The model was supplied to me by someone else, I only needed to do a couple of mesh clean ups and mesh replacements to get cleaner UV layouts. I have never before done anything in any of Allegorthmic's applications, other than…
Hi, This is meant to become a next-gen version of Samus' Gunship from Metroid Prime 2: Echoes. I own the statue from first4figures, so I thought this would be a good exercise. Now that I'm familiar with the model, I can say that whoever did the physical model got a bit lazy with subD modeling :P My version is a personal…
The Digital Animation & Visual Effects School just celebrated the 50th graduating class last night and have just released the latest student short film titled The Brothers Brimm. We are excited about the work this class was able to produce in their final 3 months at the school. Software pipeline included MODO, MARI, NUKE,…
Hello and welcome, my girlfriend sacrificed herself and let me shoot a few pictures of her so that I could scan her in. I have been working on this for a few weeks and now I am ready to show some progress. Here is what I have so far: This image is rendered in Maya with Vray lit by an HDRI. PeachFuzz, eyelashes and eyebrows…
Hello All, I have been re rendering most of my highpoly work over the last few days and was hoping to get some feedback on everything from composition, lighting, color balance or anything else you can think of. All feedback is welcome. For the renders I am using Vray and 3ds Max, the final images will end up being rendered…
Yesterday I completed a "24hr challenge" and my end result was a green lantern power battery sitting atop a column. Pretty basic. Now that its over I want to do more like having energy flow from the inside where the ring is charged. How would I create something like the images below with max/vray? Or is this something I…