Yanneyanen: Awesome I saw that submission the other night. Ha ha you managed to cramp so much text into your game - the hardest part for me I think. I made some progress recently with explosions I created a bunch of explosion trail sprites and coded them up into individual trails that make nice curves I also made some…
dude I just noticed the pic you got your color swatch from (kasia :D ) anyway..nice progress on the work - really shaping up and you can really see the progression - question though, i know you're trying to get this perfect, but as a low-poly game asset have you thought about how it will be displayed - as in game res on…
ARGH WHAT HAVE I CREATED! Mezz, I was just pointing out a problem because I felt it could hinder his progress, it wasnt a major attack on him. I made a simple spelling mistake its not like I spelt it terribly (and was already noted) and the rest you pointed out were really tiny mistakes. So Im not sure why you bothered to…
Yes, I was. No I don't feel I need to learn anything anymore technically in order to progress from here. Yes I can keep on teaching myself with the help of places like these, and I know that I would not be an oxymoron if I keep at it. I understand absolutely. They let you work after 9 months - 1 year of your academic…
Hi guys, I am Priyabrata. I will be putting all my work progresses here.I would love to have some polycounter critiques and comments .:poly121: I am currently working on this concept gun. I found the concept long back.It's probably from Final Fantasy Game.Will post the link when i remember. Here is the concept art and few…
A few months ago a felt like doing some fantasy character concepts so I could later on turn them into 3D. So finally I started doing just that. I'm planning on using pbr mats just to play around with them a bit. This is the concept: And here is the progress I've made so far in the model. Some blocking on Zbrush first.…
Hey there! I just started a new personal project and figured it might be worthwhile to post my progress on here and maybe get some feedback along the way. My idea is to create a hyper realistic elevator shaft with a great amount of detail accompanied by beautiful lighting. I'm using this project to better myself in L&R as…
Hey guys! Been working on this for the past week, and thought I'd might keep you posted with my project. I'm basing an environment off this painting by Craig Mullins: Also here are some other sweet concepts that I'm using for reference ^^ The artists responsible for these pieces are Paooo ( http://paooo.deviantart.com/ ),…
I started working on this last week, after rewatching the film. My goal is to recreate the model as accurately as possible so I'm going to take my time and I'm gathering all the reference I can find. Not a lot of progress so far, just been gathering reference and starting my blockout. main reference, original movie prop:…
I'm about to create a creature which original concept was to be a mixture of dragon, squirrel and feathery animal. I thought I'd be calling it a "Wuflon". Here you can see the initial drawing made with Inksacape. It is still rather early. Two days of work for me. Progression is rather slow with vector graphic tools. Maybe…