^ Touching on what Pete is saying... This is a bit more of a pessimistic outlook than most of us Modo users would take. I do not agree with the conclusions, or the extreme nature of it... but the sentiment can be somewhat understandable. Unless you are in certain channels, communication is not very good between the user…
:) Thanks for the input guys. There is currently 1 texture sampler call for the noise permutation array. I had it in code.. but with it there it took over 3300 instructions. If I can get this working in a light enough state the applications are near limitless to adding subtle realism to our worlds. Other people have done…
Just to clear the air. I am not for killing Bambi, Peter Rabbit, Bugs Bunny, Pete the Prairie Dog, or Wylee Coyote. If you do it for meat no problem. I have never been able to kill animals with a gun. I killed a few sparrows when I was about 10 and felt so guilty I never did it again. I just like to target practice about…
So I had a chance to play around with CoreUI; and my feelings are mixed. While I like the idea of having one persitent toolbar at the top with all your commonly used tools, I couldn't (perhaps if I gave it more time) get used to using floating (pinned) pallettes for my tools. Having the tools properties in the one spot is…
I don't have a way to speed up the time it takes to export a large obj file, but Mop's old MultiObj script might be handy if you're dealing with a lot of seperate bits and pieces. Here it is, since his old site seems to be down : // Multi OBJ Tool v1.1// -------------------// Tools for dealing with large amounts of OBJ…
Rev Share Opportunity Check out our Website: http://www.amalgamboardgame.com/ Browse our Facebook: https://www.facebook.com/AmalgamBoardGame Take a peek at our Twitter: https://twitter.com/GameAmalgam Game Brief/Overview: http://www.amalgamboardgame.com/overview/ Simplexity Game Studio's Statement: Our goal is to achieve…
Hello everybody! I am a fairly new artist, about a year or two into CG and I always had this internal conflict between 3ds max and Maya. Back then I decided to start out with Maya just because most of the digital tutors courses where held in Maya aswell and the gnomon courses. Now looking back I think this was a bad idea…
Hey guys, About a month ago me and PhilipK decided to do a little collab for Unearthly Challenge, any excuse to make good art is a good excuse. Unfortunatly there's not a lot of entries this year, but we'll still finish it of course, we're having loads of fun! So the idea is here is that Humans have colonized this…
Hey all, I wanted to touch on hot keys a bit. I've seen a few posts lately about having to re-time things, and this being difficult when you have keys all over the place. Hot keys can help with this in ways you can't even image, if you have the right ones set up. Specifically, I`m talking about the AddInbetween,…
[FONT="]Medieval Mode - A deeper commitment.[/FONT] [FONT="]Hey guys, TL;DR/Summing up: Medieval mode expanded. Looking for artist/modelling assistance to create weapons for Valve. Please submit your own ideas if you dont like mine, its just the concept I want looked at. I'm just looking for support on an idea…