Ok I have a complicated task. I need to create a device that will be able to transform into at least 8 different modes. Each mode with its own distinct outline. There is the old cheating method of using "nanobots" or such to get around doing this, but trying not to use this excuse unless I have to. While there is also the…
Moneyhorse Games is seeking talented artists to help with the development of an exciting new title. The game is a 3d take on classic sidescroller action. It is set in the near future and features fast paced action and big boss fights. There is also a hint of exploration, and some great story telling. What's in it for you?…
Hey guys, I am currently at Big sandwich games and we had the great opportunity to work with Slant Six on Socom confrontation for the ps3. I was responsible for the creation of frostfire and the extraction helicopter while 2 other team members were tasked with re creating desert glory and various cars and trucks. hahaha it…
Hey! Thanks for reaching out — your game sounds amazing! I'd love to help with the models you need. Low-poly models with HD textures are totally my thing, so I think we can make something great together. As for payment, I’d prefer to keep it simple: once I create the models and you’re happy with them, you can pay me then.…
NECRO POST!!!!!!!!!!! Sooooo... Been a while, hehehe. I had to put this aside for a good while but its always sat on my Hard drive nagging me so I made a good push these last few weeks to finish this up. OLD SHIT STARTS HERE, NEW SHIT AT THE BOTTOM Made a thread for this ages ago but now that it's done I figure it's time…
Hey guys, posting here on behalf of team Acidic Soap. We are a team of 4 Juniors at Ringling College of Art & Design and have been given 30 days to complete this assignment from pre-pro to finished product. We currently have less than two weeks left to finish this up so decided to post this here for comments and crits. The…
Hey Nick, Firstly, the link you posted to your personal site seems to be either incorrect or broken, so I can't critic much on that front. The second link works fine and based on what I saw, just 2 samples, I would suggest doing some anatomical exercises. The anatomy you have is loose at best. I'm not big on fictions…
Hello Polycount community! The Creative Lead/Founder of Leyline Foundry is seeking a highly skilled Lead Creature Concept Artist & Sculptor to join the project as a founding partner for its high-fantasy debut title, Aethelgard: Echoes of the Arcanum. This is a high-trust partnership offering complete creative freedom to…
The floor boards look too large, they're throwing off the proportions of the room. I feel your strong point is the colours flow together really well, but all of your props are pretty simple. For your next project, I'd create one single prop and try to make it look as great as possible. Create a semi-complex prop, pay…
Hello Sirhaian, Thank you for posting these vfx. I would love to see a breakdown in the future! Unity's Shuriken particle system is powerful, I like how you have used it. I've only had to create a smoke flare fx using it so far, I typically don't get assigned to create vfx but seeing what you've created motivates me to try…