yeah , when I finally got around to doing each selection separately like top of hair side of hair etc , it instantly became more manageable and almost fun to work with. I have tried this before with particles hair obviously, I just wanted to make it a bit more manageable and was hoping the interpolation was good enough to…
Next game character is this Big Daddy Goron with hammer! Already begun plugging away at him but thought it'd be good to start a thread to mark my progress and maybe get some feedback. Here's the sculpt block in: Here's the reference board: Thanks for following along, Polycounters!
modelhttps://www.artstation.com/artwork/eZ6g6 Low Poly game asset that I did from a Heroes Of The Storm concept by the great David Harrington. I did this personal project to show off my texturing skill since I can't share professional stuff. Hope you guys like it, C&C are welcome!
Thats a Low poly Model, i bought a Troll Action figure n i made it in 3d. it was a nice Study This is the Head (3 weeks ago) and this is the Final Render: Critics are Welcomed!!!
After publishing my latest real-time character, I bought a new 3d scan and created my favourite character in Witcher 3. Took me about 3 days, the body is a bit bleh but the head was my main focus. More renders: www.artstation.com/artwork/mDO46a
Hello ! Another personnal project I did on my free time ! I was working on a little butterfly and wanna show my workflow here ! Hope you enjoy ^^ ! More screen on : https://www.artstation.com/artwork/9vZ0L Video timelapse here : https://youtu.be/TyvY_hIs9t4 Thanks for stoping by !