Whether it may be character sheets or illustrations, I can help with bring your characters to life. Here's a few of my works, hope you like what you see. You can go to my website portfolio and see much more of what I do: https://doublemsketches.wixsite.com/double-m-sketches Email: mmutux@gmail.com
I got into this thinking it would be so interesting making these 3d characters, but now that I have done a month long character to completion, most of the time it felt like mind-numbing hard work and required so much patience.
Hey polycount! This is my latest game character, Mary the catgirl barbarian! :D She's loosely based on my Dungeons & Dragons character! Check out the animation on artstation: https://www.artstation.com/artwork/wR60OHope you like it! Original post:
3D CHARACTER ARTIST STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies: Tom Clancy’s…
Hi, I'm concepting this fat bull corporate character. Any thoughts on how to improve this? Currently, what's bothering me is the size of the legs. It looks okay with me but does it look smaller to you guys or a bit off compared to the torso proportion?
So I couldn't find this info in the animation wiki and can't for some reason put this into google correctly for the results I'm looking for. I was wondering what is the recommended process or best case scenario for putting non character animations into engine. Non-character as in props or things that the character may…
Hi my name is Guilherme Carvalho i specialize in character design and modeling and i am able to output both low and high poly characters if anyone is interested please check my portfolio www.gdcart.com and email me at guilherme.duarte.carvalho@gmail.com
Texturing Hey folks, keeping myself busy with this Texturing proces. The bakes (using marmoset toolbag) went well (minus a few areas that needed tweaking). Once I finished that and then cleaned the mouth area for seams, I imported my textures and mesh to substance painter using the UDIM method so that I could paint across…
Description: Hello, we're currently in the early development stages of an anime-ish themed RPG game and would require modelers who would do the base models of the races of the characters we'll include in the game. Task:- You'll be required to make a base model of a character (That model is unwrapped/untextured/unrigged)…
Hello Everyone 🙂 I am looking for a Character designer for a personal short 3D animation story. This is not a paid work. However, the designer will have the Freedom to design at his/her will according to the story. Also, will be given the credit for the designs. Please get in contact or share with someone who is willing to…