I'm making a sci-fi corridor for one of my classes. I'm hoping it can be a prime portfolio piece. So far I have mostly everything done, but I'm in need of some major critique. Thanks!
Hey there! Me and 2 friends are currently working on a sci fi/horror themed map for a class project. So far everything's going great and definitely having a lot of fun working on it. Well here are some props I've made for the map, let me know what you think! Well actually here's one prop haha, I'll upload the rest when I…
Over the weekend I took part in the Asylum Game Jam. Long story short we had 48 hours to create a horror game that didn't involve mental illness. My group chose to do a sci fi themed game where you have to survive against a killer AI. I was tasked with doing all the larger environment pieces. Here are a couple of wall…
on the subject of the ubiquitous sci-fi corridor with THAT shape, and THOSE plates and grates and grilles in the floor, all i'll say is : think about people in wheelchairs. and that should be an end to it
Anabiosis - A state of suspended animation (not dead, nor alive). This was adopted by sci fi as a way to endure long journeys; the condition slows down the person's metabolism (and in sci fi literature prolongs life just enough to travel through space without dying of old age).
Here is a material breakdown on Sci-Fi Console in Substance painter I made. I hope this is useful to someone. About the anchor points, I am having problem in the mask generators not updating if I change the referenced layer. Does anyone else have that problem?http://www.youtube.com/watch?v=LvtWxjvc9pU&t=25s
Texturing sci-fi floor please give some feedback i tried to show dirt and scratches and different type of metal like painted ,shiny and dull it was a cargo ship floor so tones of load drags on it everyday