I'm making a sci-fi corridor for one of my classes. I'm hoping it can be a prime portfolio piece. So far I have mostly everything done, but I'm in need of some major critique.
Try not modeling out of your head, check references and keep on them. Things like the crates or the interface panels look very unrealistic. The windows are also just 0.5 thick which is not very plausible for a space station. The paneling looks decent but the door really requires a reference too. Pretty good for start, just keep on doing things. Best way to get better by far is modeling real life references and objects.
Try not modeling out of your head, check references and keep on them. Things like the crates or the interface panels look very unrealistic. The windows are also just 0.5 thick which is not very plausible for a space station. The paneling looks decent but the door really requires a reference too. Pretty good for start, just keep on doing things. Best way to get better by far is modeling real life references and objects.
I think you're spot on with reference. My reference was my drawings based on other concept art. I never thought to go back and check for actual real life references that could make it more believable.
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