Hey everyone! Des and I are going to be creating the Hunter's throne, the room where the famous and fierce hunter accepts their visitors and sits to look in pride upon their conquests while enjoying the finer side of life. The environment will be an indoor scene with hand painted textures and a focus on telling a story…
I was wondering if anyone new of a simple way to stop all these douche bags from sending me spam mail to my email which is posted on my website. Someone i talked to briefly mentioned something to the effect of meta-tags. I did try googling "spam preventing" and other such things but on the whole their telling me to go and…
Agree with iam717 on making the leg covers bigger. Overall the anatomy is fine and matches with some of the thinner characters. For Overwatch specifically, I would keep the defined muscle/joint areas you already have. I would really push the size of the leg covers, the CD walkman and the things on her wrists. Also check…
https://www.youtube.com/watch?v=5aWUoi4Pprw&feature=youtu.be Hi guys, I'm new on this forum but I'm Graphist 3D and I would like to share what I'm doing with you and have some feedbacks from you. Thanks :)
http://draster.com/component/page,shop.p...com_virtuemart/ Nice toolset from what I can see... I like the focus on stacking functionality and reducing keyboard roaming or popup/panel access. The quad draw looks sweet too. Anyone using this? Comments?
Hi everyone, Here goes some of the stuff I worked on this year... Starting with the Duman multikit model. * Concept by Macs Gallo * Sculpted by me (Hector Moran) * Painted by Fabrizio Russo (Demon Version) Scale: 75mm Pieces: About 20 Material: Resin cast Boxart shot:
I had almost given up on the job hunt but I had one last look and for some reason I looked at outdated jobs on the forums. I came across two small companies in the UK that I had missed so I emailed them and one of them, Beatnik Games, replied and said they could offer me work experience. I'm pretty chuffed. It turns out my…