This is a Generator that I have been working on for the past week, modelling the high poly and low mesh in Maya and baking and texturing the mesh in Substance Painter. Any feedback would be much appreciated. model
ML Terraform is a Terrain Generator implemented using a Neural Network trained on handmade 3d models. It is now available as a Web Tool and Unity Plugin. Let me know what you think.
https://www.youtube.com/watch?v=SIAk4HT72Iw At Tuatara, we are super happy to announce the release of TFlow !Unity Asset Store Unreal Engine Marketplace TFlow is a motion vector generator that helps increase the utility and quality of your flipbooks. With provided examples it adapts to many rendering pipelines.…
I imagine it has to do with a lot of factors: -what type of hardware does it run on -what kind of audience is buying into the genre -how has the genre been treated historically It would be rare to see a platformer using the same artstyle as COD, because platformers have historically been marketed as for kids with vibrant…
This is a high poly WIP of a generator I've been working on. Crits and comments please. http://i1264.photobucket.com/albums/jj489/dmiragliotta/screenshot012_zps4b98188b.png~original