Hello! I knew about the Technical Artist role prior to my career shift, but after getting into the job as a 3D Artist, I started really enjoying it, and kinda forgot along the way to look into it in more detail. I've heard that Technical Artist roles are required to have a lot of technical skills across DCC Tools? With me…
Highpoly base in Blender, sculpted in ZBrush, retopologized and unwrapped in Blender, normals in xNormal, AO in Blender. Rendered in Blender's Game Engine. More images here: [link]
I know that there have been newer versions of Blender since I asked my last question on here. But, I'm still sticking with older Blender until I have a good reason to change - maybe after receiving an answer on here I'll have to look into that. I've been trying to look for ways to get the ID process of another program open…
Barnstorm VFX is seeking a Blender Rigging/Animation Artist to join our Burbank team. The ideal candidate is experienced in Blender rigging and animation techniques. The Blender Rigging/Animation Artist we are looking for should have a strong understanding of flexible rigging solutions, animation theories and…
I'm trying to make a model mod for a Gamebryo based game, but the last 3DS Max plugin is for 2010 while I use 2017 and are incompatible, so my only option is to import the model into Blender, where the plugin still works, and then export it as FBX for 3DS Max. There's an issue though. The Blender FBX plugin seems not to…
Blender is the best friend of indie developers and hobbyists, but is generally looked down on for those with more serious budgets. The fact that its open source and community-supported will always mean that it will be behind the industry standard in terms of performance. And the interface is never going to be especially…
@Sunray I have 16gb as well. I may try reinstalling ZBrush tomorrow and see if that changes something. But I didn't change anything except for some shortcuts and custom menus. I am using the 64bit version btw @JedTheKrampus Sorry that I didn't mention this in my original post. I built the model in ZBrush with multiple…
Since you originally mentioned (some days ago :wink: ) the matcaps of blender.. if this : ..is not what you want.. (i forgot th mark the left-right-arrow under the cogwheel to change the light).. Ever thought of just using a sphere with the max clay and render you own matcap ?? And installing using Blender -> Preferences…
*Thank you to everyone who applied! We’ve successfully filled the position and are no longer accepting applications at this time. We will reopen the posting whenever we have new openings, so please keep an eye out for future opportunities. We really appreciate the time and effort all applicants put into their…
Well, I wouldn't get too excited about ditching Modo. I'd just learn Blender in addition to Modo. You get the best of both worlds. Blender's come a long way, for sure, and it's nice to learn it and keep it handy. It has some darn-handy tools (like this one above). But: * Its overcrowding UI (originally just a temporary UI…