Hello everybody, Figured I might as well make a thread. every little bit helps. :) I'll probably just be doing HUDs for a bit but I'll be doing 3D stuff at some point, just need to learn a bit more and get to the point where I'm confident that I can make an awesome set. Thanks for stopping by!…
I'm trying hard to learn to UV in Maya. It's hard. Really hard. Anyways I'm thinking of buying a video tutorial and just learning that way, it was helpful in the past when I made the UMP45, following a video tutorial. I was looking at this, http://www.thegnomonworkshop.com/store/product/570/UV-Mapping-101 I'm really…
This is a flail we are working on for Spirit Breaker. We are hoping that this gets the same warm reception our other work (http://steamcommunity.com/profiles/76561198110440076/myworkshopfiles/?appid=570) has. So far here are the first concepts. Any constructive criticism is greatly appreciated.
Hey guys, I wanted to create an open discussion about the state of the workshop, where it is and what direction it's possibly heading. I'd like to hear the community's stance on it, things people would like to see, etc. I'll start off to spur some discussion. Workshop Format The first thing I'd like to talk about is the…
Heres a scout model I started months back. Hoping this thread will motivate me to finish it. *UPDATE* Did the textures; fp; mag; _____________________________________________ Lowpoly with normals; http://puu.sh/5vBma close up on the bolt; http://puu.sh/5vBoe fp; http://puu.sh/5vBoX highpoly; http://puu.sh/57GFs…
Video http://vimeo.com/14920809 [FONT="] 2496 tri - Body[/FONT] [FONT="]548 tri - Shield[/FONT] [FONT="]573 tri - Weapon[/FONT] [FONT="]256 maps -hand painted textures[/FONT]
Recently all the Role playing game topics have got me pumped up! If you guys (and girls <3 ) don't mind sharing some good games that are modifiable, so that when I'm playing the game I can start making models for it which I could use later. (if you catch my drift, not in a dirty way ofcourse...) My computer is no Rancor,…
Hello guys. I`m a traditional sculptor doing the digital switch, focusing on videogames right now. I`ve finished this project yesterday and would like to share with you too. based on a riiick concept - http://cghub.com/images/view/570927/ Hope you like it. I`m uploading a video about the beard sculpting and gonna be…
this is my current progress, i thoguh on my art station i finsihed it but realized that it was so bad and i needed to carry on and improve the over all model, i would really lvoe any critiques or any advice or doing a beter job. the poly's is currently 57k and i plan on posing him someday and doing a proper scene render…