Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…
Hi, I am a self-taught noob (terrible at all things art). I am in the process of learning how to model; specifically, I am wanting to create assets for animations/games. The thing is, I don't really know what the right approach is. I'm quite lost in fact, so I will upload my recent modeling attempts in hope of a kind…
Hello, I'm Fabian Parente, an itinerant illustrator. I offer solutions in character design, background design, Concept Art and illustration. I would love to work with you on your project. Please take a look at my portfolio for examples of my work: https://parente.artstation.com/ If you have any queries, feel free to…
Hello! Greetings! More information about my work here: Portfolio: https://studiostoram.com/#digitalart https://studiostoram.com/ Rates + Info: https://studiostoram.com/#services For enquiries feel free to get in touch via DM or email directly at storam.designs@gmail.com Thank you for checking out my post!
Hi Maxilator, We always and continually read all applications that come in, no matter if we're specifically looking for someone or not. The simple answer is that we will stop hiring as soon as we have found enough good artists, we will take in new people as we find them and not in one big batch.
Hello Nathan, I like the way the front page loads, it is simple and clean and easy to navigate. The grey rollovers are a nice touch. I like the vertical format for characters. I don't like how you choose to crop your characters. For the Jules character it looks fine, but the crop on other three it is unflattering and ugly.…
I am having a new issue with this. Normally when I am done with the shader and want to cease using it. I copy an instance of my renderable texture up into the Texture Type button, thus going from DirectX Texture to Standard. This has been fine, but lately, if I do that I only see a wire-frame of my model regardless of if I…
Hello! My name is Alain Berset and I am a freelance character/Creature
artist from Switzerland working remotely. I am specialized in Game Ready assets. My Fields of competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging -Texturing Softwares: -ZBrush -Maya -Substance Painter…
About me I am a 3D artist specialized in characters and I am looking for work. I use Zbrush for high poly sculpting, Blender for modeling, Marvelous designer for clothing and Substance painter for texturing. Skills Creating game-ready characters, Creating clothes for characters, Environment props high poly sculpting etc…