I've experienced this a few times and I've come to a remedy of sorts. Artists are a bunch of fickle, emo idiots, there I said it. Find the reason why you do art. If you don't know it, then you shouldn't feel bothered about not doing art. It could be just guilt for not doing art that's causing you sadness. If you do know…
LOL at getting an accurate view of a company from what someone tells you in an interview, especially when you become more senior/desireable. they will spin stuff any way they think will get you a lot of the time. thats their job really, which isnt a bad thing but I will take on the ground/bar rumblings over something a…
looks cool man, it is good to see that u have complete enviros in your portfolio. As to me it is better than just set of individual props. I should say though that two problems that i see are "construction" aspect of your work and sometimes texturing. Basically what I mean is that construction of some things is not correct…
While I comb through the forum for finals people failed to submit or couldn't due to the mistake here's some more. Vertical - Just talking about the idea http://www.polycount.com/forum/showpost.php?p=2092729&postcount=1 Spiffy - Thumbnails of different mood shots…
I just released the mod. As I said in my private messages, I didn't use all the material I got the authorization for in this mod, mostly because of stage location problems. But rest assured, you didn't gave me your authorization for nothing, as I will release all the stages I made as single Training Stages ;) . Again, I…
@Snowfly Yeah, I just haven't had luck with the team thing man, that's the whole idea behind this; eliminate the static team model. On free projects I have come to accept that people ARE GOING TO QUIT, its simply a fact of life. The only person I know who isn't going to quit, is me. This is my dream, so I'm the rock. Since…