Unity terrain kinda sucks tbh. In this scene I used multiple layered meshes (modeled in max) as terrain, 1 material per mesh. This allows me to use any kind of shader features I want for the terrian. I created some editor tools for painting the material masks onto those meshes and for painting the foliage/detail objects…
No problem ;) The backface culling selection is broken since maya 2016.5. I've reported the bug in the maya beta forum but nothing has changed. For the moment we're stuck with camera based selection. If you want, try to bind this mel script to a hotkey, it will toggle the camera based selection and display a message in the…
Rollin and poopipe, thank you for your responses. I have been trying different ways to work with the merge actor command which can create ISMs of the objects by clicking on the objects and applying the merge. The problem with that is I would do this to maybe 6 exactly similar meshes and then copy that set of ISM around to…
I think I have the basic functionality down to make the bottle shapes that I want, the graph is a mess right now and there's probably better ways of doing this (there's absolutely a better way to organize the graph). But this is what I ended up with; The big idea is to be able to create a large number of assets with just a…
Basemark is currently
looking for a 2D/3D concept artist, in order to produce high-quality (AAA) concept
material for our upcoming project. Both temporary contract or commission work are acceptable. Design specs and story will be provided. Artstyle is realistic. Deliverables include: * Environment
concept art (1-3 stills)…
So I've been working in Zbrush and have always had issues with Alphas. Every time I create them it seems like I need 1 million + polygons to make them look half decent on my models. Sometimes even more. I've used Zremesher to get a decent polygon flow and even in that case I need like 1 - 10 million polygons to get rid of…
http://www.geforce.com/whats-new/articles/introducing-the-geforce-gtx-680-gpu?sf3580994=1/ http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&DEPA=0&Order=BESTMATCH&N=-1&isNodeId=1&Description=gtx+680&x=0&y=0 I am still on a 8800gt 512mb video card my self, this GTX 680 is just looking good Anyone plan to get this?…
https://www.artbyanthony.com/ I recently culled my portfolio and added what I had. I'm already working more, but I think I need more direction. So a few specific questions: * How much and what entries are actually good enough to help me find at entry to mid level work? * Do any of the pieces need more breakdowns shown? *…
Ok I have found the ISSUE!!! I had made an array of UDIM tiles that stretched from Tile 1 to tile 12 in horizontal, but Substance, apparently takes only from Tile 1 to Tile 10 , also it numerates in a -1 system so Tile 5 in 3dsmax for example is Tile 4 in Substance. Plus if I want to go beyond Tile 10 I need to put the…
1:1 pixel crop (open image in new tab or save to see), 4 direction photometric stereo + 1 frontal lit photo. Shot on a Canon 7D (18 Mpix) with not so sharp Tamron Zoom lens. Your photogrammetry looks fine, albeit a bit noisy, and doesn't capture the subtle normal details that comes from photometric stereo even with only 4…