I had the chance to go to the IGDA chapter on Leadership last year. I took lots of notes, and shared them here in Polycount. Unfortunately the thread got buried and nothing ever came out of it as of input and advice, or just comments. BUT! here are the notes i took non the less.…
Nope, Max has better ones. Anyone giving you the fanboy talk is bound to be ... just a single-minded fanboy (sorry to offend your friend, but so far I've met many of this kind and they all fit into the same archetype). You won't get any speed increase by switching over ; at best you might become as fast, but not faster.…
Intentionally posting here because this tool was created for 3D artists. Devjit requested that we should have some new features in the Checker Map Toolbox including being able to rotate the checker map. Check out the release notes below for all the hotfixes. Don't forget to click the help button in the tool for detailed…
Hello everyone! I loved how my previous polycount thread turned out. Really helped me set up my goals and track the progress. So I am doing this again, with a bit more structure this time. This post is going to be pinned, so I will always see my goals and you can see the current progress. My goals for this project are: In…
Hello, polycount. I'm a a 3d generalist and character animator, and I'm at a point at which I finally decided to move from Max to Maya at least for character animation work. I primarily worked with CAT in max, customising it a bit if needed. I'm familiar with custom rigging as well. The main thing for me is to make…