I need characters rigging for Unreal Engine 4 there are 6 Bipedal Characters in .FBX format. These will need rigging with the Human skeleton If you are interested please send me your details and rate
My m_water_lake material is not having opacity like in this video : https://www.youtube.com/watch?v=Hd8nr29ihdw (6:10), mine is like this : http://prntscr.com/atdkeu. Can someone help me?
Just a fun little desert scene did for fun! 3k polys (including double faces for plants) (6)512s and (1)256 Some things still need to be tweaked but ohwell Wire:
Another project I'm working on, which will probably end up being time consuming. just about 6 hours of work. Looong way to go. Open to any suggestions.
Your definitely on the right track. Make sure to keep those facial creases subtle. I feel in yours the creases are at like a 9 where in the original they are at like a 6 or 7.
yea I grabbed a bit of their stock at the .50 level, like 250 bucks worth, a total throwaway gamble but ill be happy if they get it up to the 3-6 dollar range.
Dobbler It took 48 hours (6 eight-hour days) to make s-400 model, including searching for references. And I really forgot to turn on smoothing on rear bed :)
Out of the 6 art tests I have taken, 1 has been paid. It was definitely refreshing to hear them offer pay for my time. It was a smaller studio as well.