Hi everyone, I know it's already been asked a few month ago but I'm new to UE4 and trying to figure out something with translucent materials before I get further on texturing (please consider this is a technical question and that texturing is not done...). I'm making a modular scene and I have a trimsheet with transparent…
Hello - I started a new project and wanted to post progress on here so others can give feedback while I work. This scene is inspired by a place in TERA Online. In the game there are monsters in this area so you don't get time to enjoy it. I want to make a space similar but have more plants and unique objects to look at. It…
Well here is my atempt at MoPs chick . It took me longer than I expected . What can I say . I am a freak when it comes to detailes . Great work everyone . Keep them coming . qubism : Holy shit . You are getting better and better . THe metal is awesome . Equinoxx : Looking good so far . Just try to go into more detailes .…
that's the stockholm syndrome thing. for the employer who follows psychopathic model of business it's good if labor is competing with each other over stupid shit. Doesn't matter what it is, the effect is that employer gains leverage. The more desperate employees get the more wages will drive down, and then those "rock…
Hey Bryan! It's a shame no one else has commented yet, so I'll give what advice I can. (Disclaimer: much of this is personal opinion) Formatting: First imprerssions - Why are the images justified to the center, but everything off to the left? I'd remove the "posted by Bryan Shannon" and "Recent Work". Center your header,…
So after getting the boot from Raven I've been at home and the need for this has really increased. I saw the one on new egg that was the same that we had at Raven but decided to give one I found at staples a shot. It was made by 3m but it is exactly the same as the 79 dollar one that ergotron makes. So my review. Pros: *…
I think that's the most important point of them all. Where you draw the line? Most of the copyright infringement cases come to this point, either somebody has crossed the line or not and where is the line. Over the years i've seen many artists claim their right over some design they think it's theirs, but in fact... in…
Thank you. Some code here is a "placeholder", like moving elements. I need to move them to few different places and use "default" shift in this example just to have overall "weight" of calculations as close to what it will be in the end. Collecting elements in groups instead of moving each individually every iteration…
Looking into creating some snowy hilly roads and have a workflow in mind, but seeing if there's another, better way to go about it. My road is wide enough for 2 cars to go with some space in between, and I need to get some snowy tire tracks going down the middle. Using a tiling snow texture with tire tracks built into the…
Some suggestions: - There's some waste of texture space on the first piece of work. Same for the castle. Also, it's confusing when you put a mix of high poly and low poly wireframe screenshot everywhere. Consider to put the low poly wireframe for each of your work. - For the high poly, it would be nice to see it in grey…