I agree with that but since you're there already what I usually do is.. build material functions for specific terrain types - eg. grass. these materials might have slope blending, various stuff to break up tiling, heightblending between the various textures - whatever is needed then use the specific landscape layer…
Push to force movement in directions the "so-called", directors want the herds to go towards. That move by unity conveniently pushed most towards u.e.5. Making sure every industry gets hit with the so called new "direction" of things, which just shows how many people are in the circle of "control" or forced to conform.…
Generally trim sheets tile horizontally. It's one of those weird things you'll probably model and create at the same time, at least with a quick blockout. Once the trim sheet is done you can make more models quickly that take advantage of it. You don't NEED a block or model to start a trim sheet, but it helps me figure how…
EDIT I solved the problem. Draw Mode is still in Blender. I don't remember what I did to make it appear. Draw mode only appears once certain conditions are met. Although I lost track of the ONE forum post in all human existence that will tell you how to activate it. So here I be, creating a forum post for all future…
Hello, The hair on my model doesn't behave at is should after applying a clumping modifier based on guides. I have a region mask to split the left and right sides of the head, but some hairs clump on both sides of the hair at once, and then clip through the head to meet at the middle. You can see in the image that the…
Hm... try opening UTPlayerController.uc (in development/src/UTGAME/classes...ithink?) and, under the very bottom there's a section called 'defaultproperties'. between the curlybrackets that follow it, try adding the line: TimeBetweenCameraBreathChanges = 9999.0 You might have to change the read-only flag on the file to…
Thanks for all the suggestions guys! Jackwhat- Are Scott Robertson's DVDs on Gnomon? Crazyfingers- I'll check out that DVD! Learning a few simple techniques sounds like a good starting point. Emil- I'll check out those videos. I could use some good painting brushes. Right now I only have grunge/scratch brushes that I use…
I wrote a script that can apply texel scale to a set of objects or calculated from 1 object. http://boards.polycount.net/showthread.php?t=60553 http://www.renderhjs.net/textools/ the part I mean in particular is: You basicly pick a object with the pick button and it will fill out the pixel size in squares and the…
not directly for poly objects. But you could press 4 (open edge mode) and then [ctrl] + [a] to select all open edges and they would show up then as red edges by default. Alternatively once could write a script that temporarily displays that whenever you press or hold a button and can go back. If you use the uvUnwrap by…
Hello, I just wanted to spread the word about this great game called Babo Violent 2. First of all, BV2 is about 2 years old, about a year ago it was at it's peak in terms of activity, but recently it seems like we are getting no more new players which is probably the lack of advertisement (the game was originally made as a…