This is the latest model I've been working on. His mesh is pretty much done. I wanted to post him and get some feed back before I move on to normal maps and texture. The model isn't smoothed or merged together yet so I can make any fixes easily. Let me know what you think. BA
I think mods should remove the last few posts so we can get to cat posting fun. In regards to Polycount and what 'it' is, I don't think that's the point. We can have fun, I can tell a guy to make sure to get his dick wet in Korea (lol) but if I posted a .GIF of someone ploughing a Korean chick, thats inappropriate. If…
From blank slate, or existing concept, I am self starting full autonomous professional artist with 20 years experience making all kinds of commercial art from graphic design to illustration aggressively looking for a position creating real time 3D assets to meet any budget or application. All PBR methods are known to me…
Yes smoothness on alpha and metallic on red. It's a bit silly use of textures, but well you can still make your own (surface) shader if needed. As for png, i never really got this format, or is it photoshop ? If it's pure transparent, how can you specify the color ? Seems to be a poor choice for packing single channel…
So after many many months of snail like progress, i finally managed to finish this guy! Quite an enjoyable ride (some during the hangouts!) and i learned a lot! ZBrush for Highres, hair/fur, textures and retopod mesh Maya and mental ray for the rig and renders. apologies a head of time for supermassive renders, Textured…
Yes, there are cave spiders in that area, and plenty of rare ones as well. They mentioned on the tour that these spiders can grow to impressive sizes because they never leave their habitat. I would love to have an animated spider, at least one, but I need to see if I can find the time to either model one myself or buy one…