So after many many months of snail like progress, i finally managed to finish this guy!
Quite an enjoyable ride (some during the hangouts!) and i learned a lot!
ZBrush for Highres, hair/fur, textures and retopod mesh
Maya and mental ray for the rig and renders.
apologies a head of time for supermassive renders,
Textured turnaround
Flatshaded turnaround
Lowres mesh with rig in Maya
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Amazing work, that is one... hideous looking Bat. And I mean that in the best way possible. Those are some great details and those huge renders really help show them off.