u see what im talking about? i remember last year for example and the year before, actually im always checking artstation open job positions and i have noticed something strange happening....because i remember every time i check there would be a lot of job positions labeled as 3d artist just some companies seek seniors,…
An image would help, hard to understand exactly what you’re wanting to do. Is this for a mobile game? Performance is at a premium there, so would have to get crafty with the shader. Lots of ways to do dirt mapping. An example of what you have so far, and what you’re aiming towards would help a ton.
http://youtu.be/M-aGPniFvS0 anyone seen this movie? He's basically the top example of a modern day pure "artist". His philosophies shows what dedication and hard work can achieve. It's an extreme example, he admits he wasn't much of a father to his children as they grew up, but he mirrors so many qualities of the classical…
definitely looks better. For sure give him a little pose, doesn´t have to be complecated, the one you had with his fists balled up was fine for example. To clarify most of the old screenshots look fine for the most part but just make sure you have nice camera angles and show off the model nicely. The pic where he is aiming…
Please note we can not get back to everyone but we want to thank you everyone that has already applied if you do not hear back from us do not take this personally as we have hard constraints and their has to be a perfect match, this doesn't mean your skill level or work doesn't meet our needs but that we had to find…
I like the work. But it's not enough to impress Blizzard. I think you need to add color variation to your textures. Also you need to mirror your texture as much as possible. So if your texture is symmetrical then that means you either only need half of it or you need to make anything that has unique uv space count. When I…
Grats on finishing a new folio piece! The above posters have given some great advice. I recently finished a scene where I had several camera shots similar to yours. Where it was a bunch of props laid out on a table. These were the techniques that helped me push more story telling into my shots and hope they can also help…
Epic games will reject A for modular assets. That's mainly because modular pieces should work inside their grid and hopefully never outside into the next grid space, or they will potentially intersect with things outside their grid. So a walls thickness is always into the room it's facing and never extends out beyond. C is…
Hi polycounters, I have been working as a lighting artist on the game Remember Me published by capcom and released in june this year, and I was willing to share to screenshots showing the different passes that compose an image in our game. We don't see much pure lighting threads on the forum and I think it is kind of…
Hey Everyone. So I'm working on a presentation to present at a local convention like anime, sci-fi, games, an overall general convention of entertainment. I wanted to give a presentation at one of them about being a Game Developer and Animator for those who have an interest in the Game Industry. The audience would range…