Hey everyone. I'm the project director and level designer for a mod for the Source engine being developed. The name is Dead Regiment and right now I'm looking to add a couple of modelers to the crew. The mod is a quasi-realistic military game with a flair. Here's an excerpt from the design document: "Art Direction…
Hey there, Anyone going to this? I got tickets through a friend a while ago when I had the extra cash, really freakin pricey but a whole symphony playing video game tracks costs a ton I bet. should be fun! Woot!
"I want you to have it” Said the girl, with a smile on her face. “What is it?” Asked the creature with curiosity.“I know you don’t need it. But I also know you like these kind of things. It’s a piece done by the Capital’s best artisan. You know... With the ongoing conflict back at the city...” Her smile faded “I may not be…
Hey all, Time to share and ask for some feedback on my current project. Concept by Frank Capezzuto -------------------------------- Any feedback would be very welcome still a lot of areas to finish off but fire away please :)
1: Where are your parents? 2: Where are yours? 1: Are you even injured? 2: Do I look injured? 1: Well, we only do injuries. 2: Well, I'll just go get hit by a truck and come back.
I already have Substance Designer 5. I want to choose the upgrade option on the Allegorithmic site but I purchased my license through Steam so it doesn't appear on the site. Is there a way to get it to recognize my license or am I SOL on that front?
Hi! This is an animation I did some days ago, wondering if you guys might have any nice feedback? [ame=" https://www.youtube.com/watch?v=bSBZNlUtp10"]www.youtube.com/watch?v=bSBZNlUtp10[/ame] http://syncsketch.com/playground/51e27b46a2bb4b4e9187a2809c56d9f6#30858 Cheers:)
The path into game development really depends on where you're starting from. Some people start with an idea or thing they want to see in a game and learn skills as they go. Others master art or programing first and either find a counterpart or eventually branch out into the other discipline while working on different…
I would like constructive cricitism on my recent sculpt. First I'll explain the process of my modeling in hopes that people can give feedback there too (like if I've done a certain step inefficiently) The character I sculpted is from Re:Zero Regulus Corneas. The main reference image and the pose I followed is here. However…
Hey all, quick question. Hypershade is being weird, when I load up a texture file (TGA, jpeg etc. I've tried them all) it gives me this: http://img225.imageshack.us/img225/8089/helpmedt2.jpg Anyone know whats going on?