Yeah thought it would be something like this. I'm no dev, but if I remember correctly such implementation shouldn't be too hard to make once 2.5 is ready. Hold shift and click on the icons to enable other selection modes. This way you can have a combination of edge + vert, edge + face, edge + face + vert, etc. The same…
Thanks a lot, guys. I really appreciate your feedback and I think they've made a lot of difference... At least imo ;) I added some more shadows, cavity maps and what not to add some depth. I also decreased the spec highlights on many parts so that they wouldn't distract too much from the face. I tried making the face a bit…
Looking great bbob, I am a huge fan of this entire toony war project you have going on. I agree with Neox on the face being too similar, even if it is different than the German soldier this one feels more like a mini American to me rather than a little British guy. Maybe try googling some caricatures of the beatles to help…
Hey, everyone, I've been working on my Azula 3D fan art. Any critiques are welcomed I have her face currently fixed so I did a Zbrush BPR render with my Proxy Hair. Below the face and expressions I've done you will see the Hair cards I put which is rendered in Marmoset. The Issue I have with Zbrush to Marmoset so far it…
I have an interview for a job tomorrow and i need help with 3ds max... im a maya user since two years and i just entered 3ds max... Im so off... but i manage mostly the features. The thing is, im at the uvw right now and when i unfold it, all the face stay squares. In maya, we have unfold 3d which is the same, but before…
01 - The Navigation Key In Maya the easiest way to remember navigation is always hold Alt. If you're holding Alt then you're navigating. So, while holding Alt: left click and drag to tumble, middle click and drag to pan and right click and drag to dolly (or scroll wheel). I'm not sure whether it's possible to change this…
+1 Well said. The concept of liberty and justice within the US is a joke. Highest percentage of it's population in prison in the world. 750 out of every 100,000 Americans are in prison. In Germany it's 150 per 100k, Iceland 17 per 100k. Even in China using Amnesty Internationals unnofficial highest estimate, it's "only"…
The number of studios delivering for a Hollywood blockbuster is pretty astonishing. This is actually happening more in the games industry on AAA tiles as well, but I think that the difference is that it is not as publicized. I attended the talk by Maarten Van Der Gaag from Guerrilla Games discussing how they employ 7…
That idea highlights another aspect of working in the UK (especially London) that's forcing skilled workers to seek employment overseas - the fact that, in comparable roles in terms of qualifications or skills required, companies in the UK pay substantially less than similar opportunities in other countries, despite the…
Have you tried placing the model in a level, placing a lighting and rebuilding? The generic browser in UE3 is well named, the way to see what you are really getting with different processing methods and smoothing groups you experiment with is to place it in a level. I generally fake, fudge or manipulate things as much as I…