I did do a little research on this. Having no luck reimporting a obj file exported from zbrush, into max, and then back at the lowest sub d. Read about Guruwave obj export/import, but the model still wont import. Morphix only seems to apply for two models in a scene already, so that wont work. Is there something Im missing…
Hey all, recently upgraded to windows 10 and Zbrush 4R7 64 bit. I have a couple brushes I like using from other artist or older versions of zbrush. If I remember correctly, in past versions I just added the brushes to the zstartup>brushpresets folder. The new brush shows up in Zbrush, however when I do this, all the…
I just started learning zbrush and would greatly appreciate feedback and criticism on my character. This is the first in a series of attempts at a character using zbrush but this one is the first that is starting to look like a human.
Just about done zbrushing this head. Its supposed to be Ahhnuld! The only thing is I'm not sure how to do the hair. I looked for some zbrush hair tutorials but couldnt find anything useful... any comments??
i cant figure out how to import the model into zbrush i googled it but there they said you need to get an importer but the link to the importer doesnt work? so how do you get your model into zbrush?
Zbrush doesn't have normals. There are no normals on a zbrush model. If you look at a low resolution model in zbrush's viewport you'll see that it's faceted.
guys, im having this strange uv problem when i import zbrush model from zbrush to max as an obj. the UVs are kind of 'exploded' that they have per face seams. I used both uvmaster inside zbrush and importing the lowest level to max and unwrapping there and reimporting it to zbrush tool. but neither work. :( any ideas on…
Hi there i am new to Zbrush i am working on soldier character in 3ds max unwrapping done Zbrush detailing in progress.What can be a better way to texture Cloth which looks appealing or realistic .As you all know what type of cloth a military character had.Should i use projection in Zbrush or traditionally texture in…