For my graduation project I wanted to work from a concept and I chose Tibet Dragon by Boulivet Alexis. I will try and update this as much as possible, but at least once every end of the week. Would love to get whatever feedback small or big. This is the reference - As this character is quite exaggerated and stylized and is…
This is a character body that i have started, started it last night and took from base modelled mesh to the sculpting then till finishing for the night about 4, 5 hours maybe. i have only started the upper body and arms starting to do the hands and then so on :) . hope you guys like it if there is anything that doesn't…
Ahh, Okay *cracks fingers & stretches* whatever is going on from 0:06 - to 0:08 is strange without any context if it was supposed to be some sort of anomalous interference it didn't work on me, it looked odd & bother some. 0:17(strong wobble for me) the start of the effect is too strong for me, its alright but i felt it…
Hey! I wanted to start posting stuff from the beginning of my project but failed to mention the skybox in the background of all of my screenshots. It's the first thing I made for this project. It's half a sphere (for the stars) and a plane (for the earth) and a small poly for the sun. The sun has a lensflare placed over…
Subscribing like the fist of the north star!! Making ladies is a weakpoint of mine, and there's nobody better to learn from. Interesting to see your post on learning 2d. I kind of came at it from the opposite side. I used to be big into drawing, and there's a lot of stuff that never really clicked with me until I started…
I loved Duke games when I was younger but I wasn't impressed with the little I saw from 10 Years of development at 3Drealms, 6 months to go or not. If Gearbox did get it then I'd rather they start from scratch and put their own take on it, even if it meant waiting another 2-3 years. I thought stats showed the majority of…
My creative A.D.D. kicked in so i jumped over to the focus piece. Sketched a bit ...that was going nowhere so i blocked out the mass of the spider mech in max...basic shapes and such Once i got the basic mass imported into the scene to make sure its somewhat decent. I decided to dive into modeling it...I just have the back…
Intresting take on ahri, should be fun :p Small suggestion/crit - I would work on her proportions a bit more before you start blocking out clothes. Ahri can be hard to make (pop star Ahri is hard to make as well) - like all pretty/sexy women are, so investing time in making really good base body would pay off in the end.…
Ok guy I did me some texturing! Its not complete yet but I have a pretty good start, still no spec or texture detail normal yet, but that will come when i finish the diffuse =D Also, I discovered the Marmoset engine the other day, I LOVE this tool, makes texturing accurately a breeze! 5 stars. If anyone knows how to import…
You need to stop bumping your posts for like 5-10 minutes worth of changes. You should also stop commenting random self-critiques on your posts to try and bump your thread to the top of the forum. Instead, you should edit your prior post and wait until you have a major update. I know this may make me seem like an asshole…