CAT Rigs have by default the walk animation when you go to Animation Mode Toggle, how can i change it? I tried loading a BIP file in the Clip Manager but that creates a new CAT Rig instead of adding the animation to my existing CAT Rig.
[ame=" http://www.youtube.com/watch?v=bdPNyL9XWjc"]GDC 2013: 'The Other Brothers' - YouTube[/ame] Little bit of the game here whilst talking with Touch Arcade, it'll be released on the 4th April on iOS - thought I'd share with you all :) The game features work from fellow Polycounters Thomas Pasieka and Bjorn Hürri as well…
Hi everyone, I started a new project according to my idea and my concept, this is a cat thief or a renegade, he came from the streets and lived there almost all his life on the street, in order to survive he started to steal from wealthier people, he was ashamed but later he liked it….I will post further how the project is…
Here is the Game Res mesh of the Bat Creature which was a study of Aris Kolokontes beautiful work! You can find the link HERE to his original work. Below is the Zbrush model. Thanks for letting me share =)
http://newsjunkiepost.com/2009/09/19/research-finds-that-atheists-are-most-hated-and-distrusted-minority/ Crazy, apparently people that don't believe in a god are scary. Atheists are the smartest most level minded people I know, and I think its insane that the general population dislikes/fears them... Thoughts?
so just started using this system and had a few basic questions. There are custom boxes for bones and I need to resize them,/reposition them. to fit a new mesh Can I just use standard scale/rotate/etc ? the rig already has ik setup. do i just disable each ik handle by setting it to 1.0, tweak the bones, then turn it back…
A class assignment and DW practise. I really hate the design, no concepting done though. 2x1024, diffuse, specular, normal and ambient color. Tricount: 5890 Hope you like it! I really need some critique, whats good, whats bad etc :) Ciao!