Here's an update on the actual armor...it doesn't look like much, but it's actually a little more polished. Still need to push it though. Gonna see if I can get this done in the next couple days :)
HI guys, this is my first time trying to sculpt a full character in Zbrush, looking for some C&C as I am still learning. (btw, my first time posting something here) I'm trying to sculpt Guts from anime Berserk and will eventually sculpt the Berserk armor later, but still struggling to get the anatomy right. Thank you for…
This looks really cool. But it's very very dark, hard to see all the hard work you put into it. Generally I like to avoid pure blacks, since it's really just filling the frame with a whole lot of nothing. You can still get dramatic lighting without crushing all the shadows into nothingness. I'd suggest adding a soft…
I followed the 3dbuzz tutorials on crowd systems with the UDK. The tutorial was a little different from the udk ios mobile editor but I think I managed to get everything except linking the archetype from the ut crowd spawner in kismet or in my case the mobile crowd spawner. The properties menus is a little different. How…
Someone was going to send thier old motorcycle to the scrapyard, but said I could have it if I wanted it. Everything is locked up on it. Thge paint is crap and the seat needs replaced. It's a 1962 or later, honda dream. My kids and I love it. I'm going to be teaching them to ride when they get older so this would be a fun…
i use max 7 but got zbrush2,i want to get stuck in on normal mapping on my next char. I have zbrushcentral on my favourites and will read all, can anyone tell me if i made i lo poly model then imported it to zbrush sculpted detail,would i then be able to make a noraml map and have it show in max? Do i need to model a hi…