Hello everyone! My school group and I are making a FPS as an assignment. We have 10 weeks to complete is with a team of 6 graphics and 5 programmers. To shorten the post (and also because we, the group, will probably make a bigger post about it later) I will just say that the story revolves around the discovery of cold…
Let me preface this by saying I know that most questions along the lines of “how much does X cost?” or “how much should I charge for X?” can usually be answered “it depends...” Nonetheless, I’m in situation where I need to figure out a budget for putting together a team, and I’m struggling to figure out how much various…
Hi, I wanted to show off my (most) serious project that I’ve ever been working on. It is a pig based on my own art/illustration and what funny is; when I got this idea I thought that actually, it might be good to turn the character into something that was new to me, like a challenging 3D model. This model took me 5 to 6…
Wanted: Outlaws & lawmen HL2 Source Multiplayer Online Western FPS ++++++++++++++++++ Project Website http://wantedmod.planethalflife.gamespy.com/saloon/ ++++++++++++++++++++++++++++++ About: Wanted: Outlaws and Lawmen is a western based mod utilizing the impressive SOURCE engine to immerse players in the west. Players…
Hey, so I've decided my path as a 3d artist, and thats a hard surface artist for vehicles, statics and weapons. And so, I figured that since a hard surface artist needs to be good at subdivision modeling obviously, I figured I'd need to improve. And this thread Is going to be some improvement for me. I'm going to create 3…
I'm a little tired and frustrated of looking at my project. I know I can get it 'there' and it can be good, but I'm having trouble focusing my best efforts. I want to decorate it with all the props and fun stuff, but don't think I should do that until I get my lighting and materials right. The idea here is that I can use…
Portfolio: https://www.artstation.com/oweneljayi Email: owenbussines@gmail.comDiscord: .mr.owen I’m a 3D Environment Artist focused on building high-quality, game-ready worlds in Unreal Engine. I work across both stylized and realistic projects, handling everything from modular kits and materials in Substance Designer to…
We need someone to throw together one decent male human model for an iOS game that is under development. Poly count is a concern and we need it to be as realistic as possible while keeping the poly count between 300-400 tris. We also need the models to be rigged and have 3 simple animations - walking, swinging arms and…
Caimbria Team is recruiting! Caimbria is a succinct atmospheric single-player action game with a focus on replay value. The game plays in third person with an emphasis on deliberate gunplay and the use of a small set of skill/timing based abilities. Caimbria is being developed in Unity for PC. Caimbria is a non-corporate…