I was able to develop the idea further tonight with the help of my roommate, Evan. We focused on defining rules of play by trying to mock-play the game which really helped me draft up some rules. Making the game work with the D20 system was a priority of mine. I have a group of high school friends that are playing a…
Its not too different from what's happening with Toronto's housing market. That shit hole of a city is getting worse because of developers manipulating the supply and making it seem like there is demand to live there. @Eric Chadwick @Alex Javor What's needed is a balance between working on site, having freelance…
Ged: No problem, and thank you! Eric Chadwick: Thanks - I think I'm going to keep it free for now. it;'s not nearly complex enough to warrant people paying for it. Its as imple utility script, and it's not even that awesome. And I bet a chunky mask would improve it - it wouldn't be much work to add one, either. The…
So i've been silent for a few weeks due to my trip to spain visiting my parents and finishing some other stuff for my study, but for the past two weeks i've been working on this project again and i'm ready to share some new stuff i've made. I've started with testing out some building blocks in Maya, but i'm still not…
I remember that article. Stephen Theodore talked about it in his Pixel Pusher column. No idea what issue it was in though. I don't think it was three years old, maybe early last year? Half-Life 2 uses a lot of fix up bones in their character rig, which I think Theodore was referencing when he wrote the article. I remember…
Appossha あっぽっしゃ Translation: from a phrase meaning “give me mochi” Habitat: underwater, in the Sea of Japan Diet: omnivorous The appossha is a scary monster which appears in the village of Koshino in Fukui prefecture. It resembles a red oni, with a large head and dark, kelp-like hair. It wears the clothing typical of a…
Hello everyone, For those who do not know me yet I will briefly introduce myself, I am Corentin, freelance generalist 3D artist with a specialization in real time 3D. I am also what we usually call "Pipe & Executive RT" I'm dealing with agencies or companies in order to initiate real-time 3D process and to ensure that it…
3D Interactive Programmer/Modeler Barrow Neurological Institute Description: The Barrow Neurological Institute is taking applications for a candidate with a medical science background to create and interactive 3D programs and models for teaching and exploring neuroanatomy, neurophysiology, and neurosurgical techniques. The…
Having played all the halo games, I personally like the series but it has never blown my socks off in terms of innovation. In terms of art style, I much prefer the new asthetics to the halo 1-3 art style, which was super cartoony and hard to take seriously. case in point the grunt design and shreiky little voices in the…
And we're back! I think it was like Noob Challenge 6 or 7 the last time I tried one of these, and then I fell off the face of the Earth for some reason. So, I'm off to a bit of a late start here on account of spending the first week of the year super-sick. I decided to try something different with the breakdown. The couple…