StarWars Dark Forces Inspired Game Art
Hello, everyone! So, I've been meaning to start this thread for a while. I've always been a huge fan of Dark Forces - especially the first one. The game obviously took place in the Star Wars universe, but had a style all its own.
A while back I got some free time, and got sort of sucked into making some game art in that same style. The end goal is to make a single-level mobile 3rd person shooter. This was also a good exercise in creating textures my favorite way - using 3DS Max.
I have an orthographic camera aimed down at a bunch of geometry. If you fiddle with the AA settings in MAX you can get some very near-pixelart quality textures.
Here's an example:
All the textures I've made for this are done that same way.
For those interested in more specifics, here's the source for an earlier version of that texture.
I've also made two ships - a TIE Fighter:
And a Custom Corellian Transport, the Verpine Bastard:
I started off using Unity 4, and started with the Beast Lightmapper. This went surprisingly well - the Lightmaps took like 2-3 minutes to bake, and looked awesome. Here are some of the earliest tests...
..And then Unity 5 came out. I had to give it a shot, and moved over to the Enlighten lighting system. The lightmap generation time (using settings from Unity 4) jumped to 2+ hours to bake.
Eventually I adapted more to the new settings required for quick lightmaps in Unity 5, and got the bake times down to 15-20 minutes. Which are pretty reasonable, given how much the scene has grown.
Here's the latest!
And for those wondering how I did the reflections, here:
And here's what it look like running on a mobile device:
Anyhow, I hope you like what you see, and any feedback or crits would be extremely welcome.