Wow, a couple of these guys were good. Dog of war was done with kove, The napoleonic uniform, the detail of the buttons, and even the Slade Wallace pattern gear, it was magnificent and very modular. Scott
in a very broad sense, yes. Many Environments use tiling textures or modular pieces, so it may be a little different in layout or thought process, but the basics is, model>UV>texture.
Primary focus will be creating modular parts for track sets, seen in the video below https://www.facebook.com/TikiKart3d/ Please email arb@arbstudios.com with portfolio :) and we can discuss price
A little modular droid concept I made while standing in a very long queue... did entirely on Iphone 6S and Procreate Pocket, stylus; index finger... Here is a time-lapse of the process; https://youtu.be/sNsR-eP3-bQ
This is a class assignment for 3D Modeling for Games at FuturePoly. This thread is a work in progress so I'll be updating my progress as I add to and refine the modular building. I'm defiantly looking for feedback, thanks! (https://www.artstation.com/artwork/vYEA6)
Ninja City: Modular Building and Procedural City Generator for maya http://www.creativecrash.com/shake/marketplace/general/c/ninja-city--2 [ame=" https://www.youtube.com/watch?v=SxN0cW__UUk"]Ninja City Demo - YouTube[/ame]
Hey everyone, This is my 1st attempt getting a scene into UDK. Modular assets all around and was playing a lot with the image base reflections which is what you see on the floor. Any critique would be welcome and appreciated :) Thanks
Boolean is one method. In 2023 that's a Compound object as you probably know, so it's a bit of a one-way trip, no undo once you've initiated it. It's pretty good with watertight meshes. Another would be to set up a modular system of meshes, and model them on a grid so they snap together perfectly. You could have a wall…
https://recruit.zoho.com/recruit/ViewJob.na?digest=ELadRg6aQd@AUgOKuInnbrrGeReDOpBRILW4GNXyyAY- Looking for a Concept Artist with a focus on mechanical, modular, and scifi themes. Full Time Benefits Onsite Gym Excited Veteran Team backed by Nexon and Respawn.
Hi guys, im trying to make a modular environment but wondering if theres a good shader to test on in Maya so that i know if the material and normal is working correctly before i go into udk. Thanks!